Zero
Basic Info:

Name: Zero Zephyrum
Age: Unknown, looks to be 20
Likes: Getting praised, Grandark
Dislikes: Fights, Eclipse

Story:

Fearful of the strength of the Ancient Demons, the remaining demon races banded together and formed a league to annihilate the Ancient Demons and began the fight with a surprise attack. The intense fighting continued for a long time with no end in sight. In the midst of the war, “Duel Pone Jack Avenger,” the master of the magical sword “Eclipse,” joined the war, taking it into a whole new direction. The ever reckless “Duel” lost all reason, and as the war continued, his lust for destruction awakened within him, and after destroying Ancient Demons and lesser demons alike, disappeared. The great wizard Oz Pone Max Reinhardt barely survived, and on the very spot where he was wounded, he created the Grandark, a magical sword that would rival Duel’s sword Eclipse. However, Oz was unable to control Grandark’s powerful ego, and began searching for someone who could wield it.

After much time had passed, such that the past was virtually forgotten, a mysterious swordsman called the “Wanderer” appeared in “Aernas.” He carried with him a strangely formed sword, the likes of which no one had ever seen while destroying every obstacle in his path, and while looking for evidence of an unknown mysterious power, he encounters the Grand Chase in Xenia.

Personality:

Thanks to Grandark’s ego, Zero is not so good at expressing his own feelings compared to Grandark, thus he is not able to show his huge curiosity. In addition, despite his dislike of fights he believes that fights are the only way to prove himself

Special Abilities

Sword Stances:

Zero’s sword stance ability allows him to wield Grandark.  When triggered, Zero gains the “Super Armor” effect and has devestating combos.  However, Grandark is so heavy that Zero cannot move or attack quickly.

  • Sword Stance – Normal stance with Grandark with heavy hitting combos.
  • Defensive Stance – Lacks combos in this stance, but can block attacks.
  • Offensive Stance – Zero can dash, move quicker and deal additional hits in this stance.  However, any skill used uses twice as much AP though does not affect the amount of AP required to perform it.

1st Job – Wanderer

Weapon: Grandark

Basic Skills

Does not have 3 fixed skills like regular classes.  Using the skill tree, Zero can gain up to 5 special attacks.

Zero Domain  – Zero transforms Grandark and thrusts it to the ground. Grandark pinpoints the location of up to five enemies and attacks in the form of a spiked ball, exploding after the initial damage is done.

2nd Job – Seeker

Weapon: Grandark

Basic Skills

Does not have 3 fixed skills like regular classes.  Using the skill tree, Zero can gain up to 5 special attacks.

4th Bar Special Skill

Zero Domain  – Zero transforms Grandark and thrusts it to the ground. Grandark pinpoints the location of up to five enemies and attacks in the form of a spiked ball, exploding after the initial damage is done.

3rd Job – Vanisher

Weapon: Grandark

Basic Skills

Does not have 3 fixed skills like regular classes.  Using the skill tree, Zero can gain up to 5 special attacks.

4th Bar Special Skill

Chaos Judgment – Elesis jumps and slams her giant sword into the ground, causing the land underneath her to erupt into a pillar of fire, damaging enemies who come too close. Medium-sized pillars of fire also appear beneath all enemies on screen, dealing damage over time

4th Job – Advancer

Weapon: Grandark

Basic Skills

Does not have 3 fixed skills like regular classes.  Using the skill tree, Zero can gain up to 5 special attacks.

4th Bar Special Skill

Zero Domain  – Zero transforms Grandark and thrusts it to the ground. Grandark pinpoints the location of up to five enemies and attacks in the form of a spiked ball, exploding after the initial damage is done.